It's always poignant when an artist's work is released posthumously, and the official completion of Zaha Hadid Architects' first project since its founder's recent death is no exception. Some 16 years in the making, the oyster-like Salerno Maritime Terminal was inaugurated today by Italian Prime Minister Matteo Renzi... Continue Reading Zaha Hadid's first posthumous project inaugurated
- Zaha Hadid unveils Monterrey apartment complex
- Zaha Hadid's museum in the mountain opens for business
- Zaha Hadid hits the beach with Copacabana residential project
- The uncompromising works of starchitect Zaha Hadid
- Zaha Hadid completes stainless steel-clad facility at Oxford University
- International Youth Culture Centre glows with colorful LED lighting
Where's the keyboard?
That was the first thought I had when I sat down to play Crush Your Enemies, a real-time strategy game from two of the developers who worked on This War of Mine, at PAX East over the weekend.
Grzegorz Mazur, one of the founders of Vile Monarch, said I won't need one, just a mouse.
The idea behind the barbarian RTS was to strep away all of the excess of traditionally lengthy strategy games and deliver just the heart of the action and planning.
"It's a tiny RTS game with really fast and short battles," said Mazur. "We wanted to take old RTS games like Warcraft and make it into something with short battles for people who don't have two hours to play one game.
"We wanted the same strategy but to be able to play it...